Product Design
The longer I worked in design, the less I focused on individual screens.
The real challenge is creating systems and experiences that remain consistent, scalable and useful long after the initial design is delivered.
Senior UX & Product Designer + AI Implementation
A Different Vantage Point
My perspective was shaped by working across multiple disciplines and organizations, from startups to large enterprise environments. Each experience offered a different lesson about products, people, teams, systems and the decisions that connect them.
Selected Work
How I Work
Figma
Product Design
Claude AI
AI & Productivity
Chat GPT
AI & Productivity
Adobe Illustrator
Visual Design & Content Creation
Davinci Resolve
Visual Design & Content Creation
Jira
Collaboration & Project Management
Miro
Product Design
Teams
Collaboration & Project Management
Notion
AI & Productivity
Slack
Collaboration & Project Management
Before I even open Figma and start designing, I need to clarify four steps:
01
What is the problem?
I work with the team to understand it properly. Along the way we talk through edge cases, dependencies and anything that might have been missed when brainstorming a solution.
02
Who are the users?
I'd like to know who we're designing for: how often they use it, whether they're business or consumer and how comfortable they are with technology. I also like to know how well they know the way the product works today.
03
What are the business goals?
Understanding the business goals shows me where to focus. It helps me separate must-haves from nice-to-haves and shape a solution that brings value to both the users and the business.
04
What are the technical limitations?
I talk to engineers early to find out what is realistically possible to build. It makes both design and delivery smoother.
Then I Choose The Right Path
Path A is for improvements to an existing product where the problem is well understood. This allows for a shorter, more direct process without unnecessary research or exploration.
1. Understand the Change/Request
I clarify what needs to change, why and which parts of the existing experience are affected.
2. Design & Adjust
I first look for existing patterns, components and behaviors that already solve part of the problem. I reuse what works and introduce something new only when there's a reason to.
This keeps the experience familiar for users and reduces design, development and maintenance effort.
To speed things up, I also use AI Support for:
3. Validate, Review & Refine
I gather feedback, reduce risk and improve the solution through multiple review cycles. Adjust the experience based on new insights, identified friction points, technical considerations, or evolving business requirements.
Validation channels can include:
Because I proactively build flexible design systems and reusable component structures, many changes can be explored and demonstrated during the review session itself.
By anticipating future needs and common requests, stakeholders can compare alternatives, discuss scenarios and make decisions faster, reducing the need for additional review cycles.
4. Deliver & Support Implementation
I closely collaborate with developers to ensure the intended experience is successfully implemented.
My involvement includes:
My Expertise
A concise overview of the areas where I create the most impact.
Scalable, token-driven systems built to evolve at any team size.
The most interesting ones usually begin with a challenge worth solving.